(P2025 - 1S) TECHNOLOGY IN THE EFL CLASSROOM A
Academic Games
In your groups, seek for traditional Ecuadorian games; select two, and develop the following project:
- Describe its history/origin
- Illustrate it
- Describe the different modalities of the game, explain and illustrate these versions
- Idealize how this game can be enriched with technology for fostering the teaching and learning of English as a foreign language
- Provide some examples of these ideas
- Apply one of the games with your mates
Note: your mark is divided in: 5 points for the theoretical componente and 5 for the pragmatic one.